A university blog of a third year student studying 3D visualistion at Nottingham Trent University
Friday, 28 May 2010
Moving Image
The script me and Phil were given was ‘poor adhesion site’ I still maintain the script is very odd and confusing, when we were asked to plan the film man and Phil decided on a twist at the end which would separate our work from others. We went for a ‘Fight Club’ multiple personality feel. The idea not only made the film different and clever but also meant we only needed one main actor. We set about planning the added scene, which we decided would go at the beginning and help set the story as we didn’t have much detail in the script. We planned filming pretty much straight away but for one reason or another were unable to get the footage done. We came back after Easter and got all of our footage having to compromise on the location due to time. I think the footage we got was very good and we took it all to the editing suite and put it into Premier, we were going well and had a middle part of the film looking good, with edits cut correctly. Then the sound on the computer went and the whole computer crashed, sorry excuses I know but unfortunately true. I felt the main problem I had with the moving image pathway was that before I started I knew I didn’t want to choose it so I think that had an effect on my commitment. If I were to make the film again I would put the effort in to get the footage shot very early on so it could be imported and edited in plenty of time. Also in terms of arranging actors I would set a date they could do first and then hire the location and camera equipment and then just get it all done. Overall I think we planned for a very good film with good shots as well as location and actor, however I didn’t have the organizational ability to make it happen. This is why I am not choosing moving image next year.
Virtual environments

First of all my main influence for my 3D piece was a picture I saw of an oil rig, i was looking for influences purposely because i needed a certain design to stick with and start making, I was also looking at practitioners for my visual essay and saw how good water could look so I went with the idea and began with the details. Also I decided to look at other students lairs from previous pathways and see what worked well, I didn't like the 'cave style' that some people had used so I stuck with clean lines and realistic items and colours. For the actual superhero the lair is for I didn't think too much about it because it was more about the building than the superhero but if I was to create a character it would have to be a water based superhero who could travel quickly, as he is a long way to see because he likes being on his own. Away from the 'hectic life'’. If I was to make my superhero lair again I would add more little details in. For example I would have different guns in my cabinet and probable more cabinets to make it ore like a weapons room, also I like the sound of a glass roof, which I didn’t think of while I was doing the project only afterwards. I would also add items in the corridors such as paintings or newspaper cut outs, to make it more personal because at the moment it is very bland and has no personality to it. I would even like to draw my superhero and get a huge portrait to put on the walls. I will carry on working on my superhero lair in my own time and hopefully get my raytrace materials back into it If I have the time to render in my own time. This blog will be updated with small 3D projects I plan to work on over the summer.
Friday, 21 May 2010
Wednesday, 19 May 2010
Tuesday, 18 May 2010
3D update



I'm sorry for the Lack of posting, I have been destroying work these last weeks, I have also got into a tidy swing of 3D after a dodgy start I'm getting the hang of it. More pictures to come, the work I have at the moment is actually now all on stilts on a beautiful blue ocean. Please enjoy, it took me long enough.
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